Tic-Tac-Toe AI with Minimax Algorithm in JavaScript
In this article, we will implement a simple Tic-Tac-Toe game where an AI opponent uses the **Minimax Algorithm** to play optimally against a human player.
Certified Project Manager and Full-Stack Developer with a B.Sc. in Computer Engineering and 4+ years of experience leading and delivering client-facing projects. Proven ability to manage full software lifecycles—from ideation to launch—for e-commerce platforms, SaaS tools, and LMS solutions. Skilled at balancing technical development with stakeholder needs, resulting in 15+ successful product launches. Passionate about scalable systems, digital education, and efficient cross-functional collaboration.
In this article, we will implement a simple Tic-Tac-Toe game where an AI opponent uses the **Minimax Algorithm** to play optimally against a human player.
In this article, we will explore how to implement a simple Minesweeper-like game in JavaScript using object-oriented design. We will use two main classes: `Game` and `Player`. The `Game` class manages the game logic, grid, traps, and UI rendering, while the `Player` class handles player interaction.
I'm writing a book about how to become a better problem solver.